Conscript Bagger Posted January 7, 2002 Share Posted January 7, 2002 Can anyone please tell me what bmp's are used for the dirt road in mud conditions? All I can find are the regular dirt roads, 600-612. TIA Link to comment Share on other sites More sharing options...
Sitzkrieg Posted January 7, 2002 Share Posted January 7, 2002 I believe there is only one set of dirt road BMPs that is used for both dry or muddy conditions. [ 01-06-2002: Message edited by: sitzkrieg ]</p> Link to comment Share on other sites More sharing options...
Shadow 1st Hussars Posted January 7, 2002 Share Posted January 7, 2002 There is only one road bmp. Same as grass, treebases etc. The only ground condition that gets special textures is snow. Link to comment Share on other sites More sharing options...
Conscript Bagger Posted January 7, 2002 Author Share Posted January 7, 2002 So the program must somehow change the way it displays the road bmp, because if I play a scenario with "mud" conditions, the road is much darker and muddier looking than if the conditions are set to "dry." Too bad; I was hoping to use the muddy road bmps in place of the snowy road ones for winter. Link to comment Share on other sites More sharing options...
GreenGriffon Posted January 7, 2002 Share Posted January 7, 2002 What about if you change the numbers of the muddy roads to BMPs 830-844 (I believe those are the snowy road files)? Wouldn't that work? GG Link to comment Share on other sites More sharing options...
Shadow 1st Hussars Posted January 7, 2002 Share Posted January 7, 2002 As I said before there is NO change in textures for any ground condition other than snow. You were probably looking at pavement Link to comment Share on other sites More sharing options...
Cameroon Posted January 7, 2002 Share Posted January 7, 2002 <blockquote>quote:</font><hr>Originally posted by Shadow 1st Hussars: As I said before there is NO change in textures for any ground condition other than snow. You were probably looking at pavement <hr></blockquote> The texture is the same, but Offwhite's right, CM modifies the texture to be darker in wet weather. Regarding the desired purpose; well pulling the normal dirt road bmps would get you dirt roads but they wouldn't be the mud color you want unless you modified them yourself. [ 01-07-2002: Message edited by: Cameroon ]</p> Link to comment Share on other sites More sharing options...
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