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How many demo charges does it take to blow a bridge? Test results inside!


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Well, here you are. It's so exciting I couldn't help but tell everyone.

Test:

Pick a German pioneer platoon (6 squads of 6 men), delete the flamethrowers because they get in the way.

Place the pioneer squads next to a bridge, and tell the squads to throw their demo charges at it (area fire:use explosives).

Note: I kept the platoon HQ out of the way for fear that his command bonuses would influence the outcome.

Test was run 5 times for each bridge.

The outcome:

Light bridge over water: as few as 3 charges destroyed it, usually 4 though.

Medium bridge over water: between 3 and 7 charges destroyed it.

Heavy bridge: 18 charges were thrown, and the bridge did not even get rated as 'damaged'.

In the end I wheeled a Brummbar up, but 38 150mm shells didn't even damage it.

Finally,I lost patience, and laid into it with 4 Sturmtigers. It took them eighteen hits (one shot missed and wiped out the platoon of pioneers, very embarassing) to destroy the bridge.

Important: It does seem to affect how damaged the bridge gets if you throw explosives onto the centre rather than onto one end. The lower scores tended to occur when the demo charges were thrown at the centre of the bridge, and the higher scores when they were thrown at one end.

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