Zveroboy Posted February 21, 2005 Share Posted February 21, 2005 I need to know what are the new BMP numbers for winter bunkers (both wooden and concrete) with the last CMAK patch. I have Tanks-a-lot bunker pack installed but only the summer BMPs work in game. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted February 21, 2005 Share Posted February 21, 2005 change the 50 prefix to 10 ie 50345 to 10345 0 Quote Link to comment Share on other sites More sharing options...
Zveroboy Posted February 21, 2005 Author Share Posted February 21, 2005 Muhahaha that was pretty fast. Thanks mate. :cool: 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted February 21, 2005 Share Posted February 21, 2005 I am at work, that slowed me down. 0 Quote Link to comment Share on other sites More sharing options...
DEY Posted February 21, 2005 Share Posted February 21, 2005 I'm not sure what J2D means but the summer bunkers are number from I believe 340 to 345, so in cmbo you would add a 10 to the number for the winter set, so they would be numbered 10340 to 10345. For cmbb and cmak you would add 50 to the number so they would be number for winter at 50340 to 50345 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted February 21, 2005 Share Posted February 21, 2005 Dey, thanks for the Marders. After the 1.03 patch, the 50340 no longer works. CMAK now uses 10340 like CMBO for winter bunker. If you have a bunker mod pre 1.03, you need to renumber the 50s to 10s. This only effects bunkers, not the other winter number system.(50xxx) 0 Quote Link to comment Share on other sites More sharing options...
Zveroboy Posted February 21, 2005 Author Share Posted February 21, 2005 Yes that is how it used to work but the 1.02 patch has introduced new winter bmps for bunkers. So the new bmps are : winter concrete bunkers 10340.bmp 10341.bmp 10342.bmp winter wooden bunkers 10343.bmp 10344.bmp 10345.bmp edit : arg too slow 0 Quote Link to comment Share on other sites More sharing options...
DEY Posted February 21, 2005 Share Posted February 21, 2005 Yo J2D, I see where ya coming from now, go figure. Being I only have had cmak for a few days I guess I'm going to have to roll up the shirt sleeves and get in that BMP folder and see whats going on in there. I lucked out my cmak is version 1.03, right from get go. I don't really like those marders much, but I wanted to get them in some kind of WW look for David. Depending on what happens next week, I may not be around very much longer. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted February 21, 2005 Share Posted February 21, 2005 I hope life turns around for ya. Besides, you just started mods for CMAK, got a long way to go 0 Quote Link to comment Share on other sites More sharing options...
David I Posted February 22, 2005 Share Posted February 22, 2005 Dey, Something that I appreciate a great deal. I will keep my fingers crossed for a good outcome. DavidI 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 22, 2005 Share Posted February 22, 2005 I thought I had posted a renumbered v1.03 patch for my old bunker mods, but apparently that project disappeared when my HD was wiped clean a few months back. Ah well. But Junk2drive's right, it's just a single digit change. Besides, its Juju's bunkers that you're probably going for, anyway! 0 Quote Link to comment Share on other sites More sharing options...
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