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Any news about Normandy building mods ?


Bogdan

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Hi Gentlemen,

As you may know, Christmas is gently approaching now, and it's time for modders to think about the presents they'll have to make for the CM community :D

Seriously, I (and surelly many other guys around here) cannot wait for the release of the Normandy building mods. :cool:

Please post only good news here ! :D

Thank you !

(...and happy halloween)

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I've finished the eight small buildings, and I'm currently making damaged versions. After that, the winter and winter damaged versions. I'll probably release them as the first installment, then a separate release for shacks and the large buildings in the distant future.

BFawlty:

Yes and no. CMBO buildings will mostly fit CMAK models, but there are a few pretty big issues. The main problem is there were no separate damage textures for CMBO. This means that when a building takes a certain amount of damage, it will switch to the default damaged building textures in CMAK.

Also, there were no shacks in CMBO, and the church model might be somewhat different.

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Originally posted by Tanks a Lot:

I've finished the eight small buildings, and I'm currently making damaged versions. After that, the winter and winter damaged versions. I'll probably release them as the first installment, then a separate release for shacks and the large buildings in the distant future.

Thanks you for these precious informations smile.gif What about the big buildings ? I hardly can't wait for some screenies !

Keep up the VERY good work :cool: ;)

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  • 1 month later...
Originally posted by Bogdan:

** shameless bump **

As those brilliant "Sealion" building mods are now available, any hope to see some nice modders getting interested about Normandy ?

Pretty please ? :Dsmile.gif

All four versions of the eight small buildings (summer, damaged, winter and winter damaged) are pretty much done. They should be available in a few days. I haven't really started on the tall buildings or shacks yet.
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Originally posted by Tanks a Lot:

All four versions of the eight small buildings (summer, damaged, winter and winter damaged) are pretty much done. They should be available in a few days. I haven't really started on the tall buildings or shacks yet.

Fingers crossed ;)
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and now some halftrack. i copied the files into the bmp directory, but they didnt over-write anything. whats up with that? i have installed some brilliant vehicle mods in the last few days, but the terrain ones all seem problematic. ones that worked include juju's hi-res tree base, and foxhole/craters, and someone's fall trees. everything else...either no, or i cant tell. some advice would be handy. the pics for some grass look great, but i cant tell if it works or what.

thanks

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  • 1 month later...

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