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BCR Question?


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You need to have the ability to generate a random number between 1 and 10. There are a number of methods for this, the rules come with a random number sheet, or you can roll a ten sided die or there are about 3 online die roller programs to chose from, whatever the method, do it. Then apply the -4 modifier to that number.

Then match the new modded number with the numbers on the left of the rule sheet and that is the battle, ie. you roll a 7, with a -4 modifer this is 3 which is an Axis Probe.

That is really all you need to know to get the rules going. Just keep doing that for all the parameters, start up a "dummy" game to get a task force rolled up, then buy your battle group and go kick, well what ever it is you want to kick, you have a battle group under your command.

This process will seem long, hard and tedious the first 3 or 4 times, then it gets much easier and faster, then it is 4 am, you have to be at work in 4 hours, but you just have to know what kind of battle is next, then what kind of task force, then what does the map look like, then it is 5.

Hope this helps, the forum is a great way of getting you questions answered, and always remember, if something doesn't seem right or you don't fully understand it, make it up. These rules are a guide line, not a set in stone if you don't do this exactly right you have failed the test kind of thing. I have been playing for a couple of months now and have "modded" the rules quite a bit to take into account my experience (or lack of smile.gif ) and play prefrences.

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