BlastDuke Posted July 15, 2005 Share Posted July 15, 2005 Hi, I am using CMBB 1.03. Currently QB force size is determined by following settings: "force size" (300 to 5000P) "battle type" (assault, attack, probe, meet) "handicap" (-50% to +200%) These settings, especially the handicap settings are too "coarse grained" to alllow special setups like Axis attack, Axis: 1712, Allied: 817 (just an example) Do you know of any method / mod / tool to make this selection more "fine-grained" so that ANY force size combination can be selected (in QBs)? Why am I in need of this: My friends and I are playing campaigns covering the whole war timeframe and battle results always return various force strengths (surviviors) for both sides. Thanks for your help BlastDuke 0 Quote Link to comment Share on other sites More sharing options...
MOS was 71331 Posted July 15, 2005 Share Posted July 15, 2005 Nothing forces either side to spend its full force budget. If you want Axis 1712 v Allied 817, agree between yourselves to buy within those limits -- even though CM will let one of you buy more. 0 Quote Link to comment Share on other sites More sharing options...
K.A. Miles Posted July 15, 2005 Share Posted July 15, 2005 Brilliant! I never would have thought of that... 0 Quote Link to comment Share on other sites More sharing options...
BlastDuke Posted July 16, 2005 Author Share Posted July 16, 2005 yeah, we are already using this "voluntary restriction" as a workaround but still I would be glad to find a more flexible force strength selection in the game. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted July 16, 2005 Share Posted July 16, 2005 Sometimes the most simple solutions are also the most effective. 0 Quote Link to comment Share on other sites More sharing options...
David Chapuis Posted July 22, 2005 Share Posted July 22, 2005 and (since it is a campaign) you do know you can import units from the previous battle 0 Quote Link to comment Share on other sites More sharing options...
chiavarm Posted August 3, 2005 Share Posted August 3, 2005 Originally posted by David Chapuis: and (since it is a campaign) you do know you can import units from the previous battle You Can? How Do you do that? 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted August 3, 2005 Share Posted August 3, 2005 If you use the same QB map repeatedly you can import your troops by useing the "load map" button rather than generating a new one. That said you may not wont to use the same map over and over again. 0 Quote Link to comment Share on other sites More sharing options...
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