Jump to content

Force size in QB

Recommended Posts


I am using CMBB 1.03.

Currently QB force size is determined by following settings:

"force size" (300 to 5000P)

"battle type" (assault, attack, probe, meet)

"handicap" (-50% to +200%)

These settings, especially the handicap settings are too "coarse grained" to alllow special setups like Axis attack, Axis: 1712, Allied: 817 (just an example)

Do you know of any method / mod / tool to make this selection more "fine-grained" so that ANY force size combination can be selected (in QBs)?

Why am I in need of this:

My friends and I are playing campaigns covering the whole war timeframe and battle results always return various force strengths (surviviors) for both sides.

Thanks for your help


Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...