Jump to content

New MIKEYD's running gear...permission needed?


Recommended Posts

Hi MikeyD, ask your permission to upload your old StugIIIF, IIIF late & IIIF8 "Grau" & "Gelb" scheme with your last runnig gear better IMHO ?

Here come how they look like :

In the middle you can see old runnig gear and the newest on each side.

gcs0002ce1.jpg

here the old yellow

gcs0003ev0.th.jpg

and the new

gcs0004ph8.th.jpg

Pat

Link to comment
Share on other sites

You don't need to email me some screenshots but it will be interesting that you post them here on this forum, like that, everybody can see I'm right ! :D

Also dan, Bess Demnähx

Pat

ps: Flesh said :

"Bicolour StugIV" mod for CMBB.

This is a replacement for the StugIV textures in CMBB. Be sure to back up

your files before installing it.

Description:

"Bicolour StugIV" CMBB StugIV (BMP 15280 - 15295)

Note: I used some of the textures from the excellent StugIIIG pack by Mike Duplessis for this mod.

I also used some of the textures from my PzIVH mod, which were based on the default PzIV textures.

Instructions: To install, just extract the BMP files to your CMBB "BMP" directory.

BTW there are three BMPs with "_no_markings" in the filenames - just rename these files by removing

this suffix and use these BMPs instead if you don't want any markings.

Mod Manager Support: Not yet. I'll look into it, if anybody requests it... ;)

Author: Flesh

dave@dave.zirconiumdns.net

"Bicolour StugIV late" mod for CMBB.

This is a replacement for the StugIV late textures in CMBB. Be sure to back up

your files before installing it.

Description:

"Bicolour StugIV late" CMBB StugIV late (BMP 15300 - 15315)

Note: I used some of the textures from the excellent StugIIIG pack by Mike Duplessis for this mod.

I also used some of the textures from my PzIVH mod, which were based on the default PzIV textures.

Instructions: To install, just extract the BMP files to your CMBB "BMP" directory.

BTW there are three BMPs with "_no_markings" in the filenames - just rename these files by removing

this suffix and use these BMPs instead if you don't want any markings.

Mod Manager Support: Not yet. I'll look into it, if anybody requests it... ;)

Author: Flesh

dave@dave.zirconiumdns.net

In all case "Flesh" used the only present bmps available in game, to know (BMP 15280 - 15295) for the early & (15300 - 15315) for the late.

Exactly what MikeyD used for his StugIV mods.

May be have you a CMBB special copy with a new bmps number for the stugIV mid ? :D

[ March 24, 2007, 03:31 PM: Message edited by: patboy ]

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...