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FUN-Clash-AAR Zapp (allied) vs Dragonheart (axis)


Dragonheart

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Hi again folks,

Due to lack of opponents i started a game with another big name ->>>>>>>>>>>> Zappsweden

Bid is 260/2600 me playing axis.

The poker for the side was his first victory as i wanted him to play axis...as i think he is just an allied specialist :D ...but he seems the be the better poker player.

Poland

I started with a poor attack ignoring the north hitting the poles in the south. After hitting just 2 with my first attack i was near to surrender :D The army in the north had 1 strengh left and i was even more close to surrender again. tongue.gif In round 3 i captured warsaw but the poles fight on...if this is not a reason to surrender what else? ;) But finally in round 4 they had pitty with me and left the game forever.

Denmark

I started with the usual pinging session but no hit in the second round...whining...close to surrender again. In round 4 with airsupport copenhagen was captured.

LC

I attacked LC with an army, corps and 3 fighters.

A bit risky but i did not want to loose a tank in a counter. First full sucess....no problems this time.

France

After the fall of LC Zapp did not counter..maybe due to lack of a HQ which i denied him by bombing the mine in the first round but he occopied the wood northeast of the ardennen as i left it free.

(most units were engaged in poland) With no real chance to pull this unit out in the first round i finished off Denmark and did some training lessions on the mine.

When Manstein, a 4th airfleet and my troops from the east joined the efforts in the west i killed the army in the first blood hex just after killing this corps in sherwood forest. :D I moved a tank into the gap ...zapp tried to counter but after the first battle result (5:3) he decided to play the save side and didnt risk the live of his armies. He tried also to use his AA advantage the bleed try my air but as i forced him to intercept too he retreated his air after a couple of rounds.

I ignored the ardennen wood hex and drove my units arround...to avoid encirclement zapp drove his units back close to paris. My northern taskforce under the command of von Back eeer Bock :D suffered a bad counter...all armies were down to 3-4 strenth but fresh forces under rundstedt launched an attack in the south running over the maginot line and killing 2 corps.

Now i concentrated all my efforts to the south, the north just stood tight facing the french armies. After buying my 6 th airfleet my attack gained momentum and finally in July ´40 i got paris. Some of the french armies were rescued, his Hq has just a 25 % chance to survive as on transport.

Minors

Two rounds after the fall of Paris i conquered norway, 4 rounds later Vichy France and Sweden.

When my minors Hungary and romania joined in Dec ´40 i attacked spain which held out for a couple of rounds despite the fall of madrid. Yugoslavia couped in May ´40 and was saved from allied ideas.

Portugal i did not need to conquer as Zapp declared war on them before Barbarossa. Gibraltar was also mine before Barbarossa.

Egypt & Suez

This time i did something unusual selling a corps in the first round of the entry of italy in order the move one army immediately towards suez. Together with the italian cruiser the french corps was forced to withdraw to avoid destruction.

Suez was mine and egypt was now just a cakewalk with no reinforces from the motherland.

Counterattacks & other stuff

Like ag Terif i did not attack Brest as i used my air elsewhere. Zapp heavily defended Bergen landed one additional corps and later two armies doing some damage on my corps. But after using 4 AF there he had no chance and lost some usefull MPP in that way.

A couple of rounds before barbarossa zapp got lvl 4 jet (me still lvl 2). So he sent his fighters to some training lessions to Brussels destroying my port there..my mine is covered by a tank. In that time i avoided forced intereptions. Just before Barbarossa i catched up also to lvl 4 jet.

Barbarossa

This time i did no mistake on the border so i started Barbarossa to the latest possible moment.

I killed all border armies except one army and one tank, also the russian cruisers in the north are gone after the clash with the germany navy (2cr+sub)

In a attempt to cut off a couple of corps arround Riga i risked the life of one tank and one landing army (2nd round). It seems that Zapp want to esablish his first defence line very early. Some units are out of supply so i have to wait a little bit for a descent attack.

Greece will fall next round and in Irak i had bad dice rolls....but will fall soon as its encircled.

I hope you enjoyed this....it s a bit different to all turkey-shoot-outs and super-duper-bout and duels...at least it will last longer :D

To be continued.....

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ok so let´s go on.

In Russia i was slowly moving forward..i had no chance to take minsk as zapp had a full entrenched tank there and a couple of units for a counter. Therefore i dedided to go arround. I captured Riga with heavy air support and in the north i was moving towards the mine near smolensk. But also there was hardly a chance to break through as zapp was blocking with two tanks.

I put all my eastern air to the north and advanced hex and hex. Finland did not join for a very long time but when they joined my army stood near Leningrad and one army was ready to disembark. Leningrad fell within 2 rounds. In all other front parts i just trained my armies and hit his tanks as i had meanwhile AT 3...and caused him losses where i could.

In the west zapp trained his carriers to monsters he killed several corps,tanks there. There was no way to hold bruessels....later he landed with his combined army in Brest.

But my italians were ready with 2 HQ a couple of armies and good AT (advanced also to 3).

The hole game i tried to avoid intertiction battles as i knew that zapp use this AA Bug. (he had levl 4 AA me just lvl 2) When the pressure was to much in the west i moved all fighters below 5 strengh to the west munich, berlin area and repaired them all in the same round. For that reason i collected more than 2500 points. Zapp didnt expect this so i had the first strike costing him alot....but he stroke back and i lost a lot of air in the west. But these airbattles, despite of his favour, bleed the british dry and also the americans were struggling they cant even afford the losses caused from the italians.

Meanwhile in the east his line broke at 3 different spots.. this time also in the south.

With no chance anymore in the west and with my well trained army in the east (3starunits) zapp had no other choice but to surrender.

He lost also the sea battle due to some luck of my 6 subs....the main ships were levl 12 like his ones......at the end he had two capital ships left and the italians still 5.

This was a very enjoying fun game....and i think this was a game like as it should be....not to give up after a couple of rounds.

Over and out

Dragonheart

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