simovitch Posted May 17, 2005 Share Posted May 17, 2005 I would like to hear some comments about what a player's reaction would be to a small-map scenario that had no objective flags and no exit conditions. The victory of course would depend on the number of kills. But would it be too vague for the average player to know what to do? I dont like "scripting" a scenario, but with a small map and well contrived briefing the players would roughly know where geographically to expect the defence. Any thoughts? 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted May 17, 2005 Share Posted May 17, 2005 The danger of this is a stalemate situation where both sides sit waiting for the other side to do something. If CMAK, I'd be willing to test it for you. 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted May 17, 2005 Share Posted May 17, 2005 The no flag system can work, if people play head to head, but of course unless somone takes the attacker vs AI, it wouldn't be any fun for single player action. 0 Quote Link to comment Share on other sites More sharing options...
simovitch Posted May 18, 2005 Author Share Posted May 18, 2005 Originally posted by Pzman: The no flag system can work, if people play head to head, but of course unless somone takes the attacker vs AI, it wouldn't be any fun for single player action. The scenario I have in mind to test this approach is designed as Attacker VS AI. It is the "HSG Operation Snowdrop" available at TPG, but the current version has flags. Iron Duke suggested taking out the flags after a playtest and it got the squirrels in my brain turning the weels. I think it might work... JTD I will take you up on your offer (and anyone else) and send you the no flag version to test. It's a quick 15 turn fixed. Thanks, 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted May 18, 2005 Share Posted May 18, 2005 Hmmm...I know at least one of my "WBRP - TAHGC TOBRUK #" CMAK battle series has no flags...and I might've thrown in a bonus balance to give one side the incentive to attack. 0 Quote Link to comment Share on other sites More sharing options...
Zveroboy Posted May 18, 2005 Share Posted May 18, 2005 Simovitch, I will test it if you want. 0 Quote Link to comment Share on other sites More sharing options...
imported_no_one Posted May 18, 2005 Share Posted May 18, 2005 I think it sounds pretty cool;sounds kinnda like a destroy operation--of which there aren't many. Good luck and please keep us posted. 0 Quote Link to comment Share on other sites More sharing options...
simovitch Posted May 19, 2005 Author Share Posted May 19, 2005 ok, I sent the "no flag" beta version of "HSG Operation Snowdrop" out to junk2drive, and zveroboy, as requested. Thanks again for your time. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted May 19, 2005 Share Posted May 19, 2005 Got it. 0 Quote Link to comment Share on other sites More sharing options...
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