zappsweden Posted July 9, 2005 Author Share Posted July 9, 2005 Those 3 AF in Romania was used to conquer Odessa and will be used in Bulgaria too, plus used in southern Russia so they are not unemployed. Link to comment Share on other sites More sharing options...
Blashy Posted July 10, 2005 Share Posted July 10, 2005 Good AAR, a little different than usual. Allies are very active and very soon from what I read. So it was 4600mpps for Russia with no troops lost? Link to comment Share on other sites More sharing options...
Terif Posted July 10, 2005 Share Posted July 10, 2005 Bid is 240 in 1:5:30, i.e. with the ~1000 mpps it gets anyway, Russia started with around 8000 mpps + most units survived the first strike . With the "ZCC" Axis is very low in mpps both collected ones until Barbarossa as well as in mpps/turn. Additionally western Allies can save a lot of units and hold France pretty long - UK/France evacuated a total of 14 ! units from France including french HQ, tank + army. So when USA joined, Allies were 2:1 superior in numbers already and around 200 mpps/turn ahead. Now with Iraq, Africa, Balkans, Spain etc. Allies are getting something around 350-400 mpps more mpps each turn than Axis . Since Allies invested heavily into research, they should soon catch up too (Russia just got Jets 1). UK is already ahead in Jets (Jets 3 vs Germany 2) and has also some LR (but Germany still leading with LR 3). So Axis will need a miracle to win this one... Link to comment Share on other sites More sharing options...
Blashy Posted July 10, 2005 Share Posted July 10, 2005 8000mpps for russia alone? Holy crap, you guys really know how to play this game. I give a player 8000mpps for Russia and he'll just stonewall me. Of course I have played a human about a total of 16 times in 3 years. I pretty much saw the end when Iraq fell into allied hands and Greece still allied. Still was a different read than usual. I still say you guys would find games much more challenging if you tried a few no tech games. Link to comment Share on other sites More sharing options...
Terif Posted July 10, 2005 Share Posted July 10, 2005 Game continues: March 8, 1942: - Spain and Greece surrender to Axis, Odessa lost - Russia liberates Beirut and the last Iraqi oilfield, still 4 axis units cut off near Baghdad...russian soldiers continue rabbit hunting in the desert - airbattles over France - UK and US forces start evacuation from Gibraltar - Russia reaches LR 1 Link to comment Share on other sites More sharing options...
zappsweden Posted July 10, 2005 Author Share Posted July 10, 2005 Axis take Spain and Greece. Gibraltar and Morocco still Allied. Link to comment Share on other sites More sharing options...
Terif Posted July 10, 2005 Share Posted July 10, 2005 April 5, 1942: - all UK forces from Spain evacuated, 2 US armies defending Lisbon and the fortress. - spanish Marocco, Algier, Tripoli and Sicily heavily fortified by Allies now - UK air attacks in France, no airbattles, Brest under attack, transports along the french coast - in Egypt an italian corps is not fast enough...or the russian tanks were faster...it got killed on the way to Suez, Suez liberated. Another 2 italian armies destroyed in the desert near Baghdad. - battles near Kiev start - Russia gets LR 2 Airpower: Germany: 7 AFs (Jets 2, LR 3) UK: 3 AFs + 3 carrier (Jets 3, LR 1) USA: 1 AF (Jets 1, LR 1) Russia: 9 AFs (Jets 1, LR 2) Link to comment Share on other sites More sharing options...
zappsweden Posted July 10, 2005 Author Share Posted July 10, 2005 Axis surrender. I cannot fight against L3 jets in the west. Spain took more time since Allies held vichy. The correct way to use ZCC would be to plan for a stall strategy in the east, conquering all neutrals and then with IT actually get MPP advantage. My 2 problems this game was Spain+Vichy and Iraq. I had no air on sicily and could then not land in Algeria after Terifs Naval counter. In Iraq, since I had low supply I could not reach the mountain to stall Russia. Correct in this case would have been having an HQ (Italian perhaps) and a tank for the Iraq invasion. Tank would reach the mountain stall hex turn 2 Barbarossa. To succeed in all the above, Axis need to use a tech strategy for stalling. I invested only 2 chits AT this game and got no AT, crucial for stalling. ZCC is tough to win with. April 1940 is too late getting Paris even with this strategy. [ July 10, 2005, 04:28 AM: Message edited by: zappsweden ] Link to comment Share on other sites More sharing options...
Terif Posted July 10, 2005 Share Posted July 10, 2005 May 3, 1942: Massive landings in and around Brest (garrison wiped out), Eisenhower commands a strong US army task force, french tanks and lots of UK corps + armies...no german resistance any more... The last axis defenders in Iraq got killed, Alexandria under siege... Heavy air and ground battles around Kiev as Russia starts the offensive there... Allies superior 2:1 in numbers, getting nearly twice as much mpps/turn than Axis... Finally Axis accept they have no chance any more ...as it has been the case since a long time...Axis surrender unconditionally. [ July 10, 2005, 04:28 AM: Message edited by: Terif ] Link to comment Share on other sites More sharing options...
Terif Posted July 10, 2005 Share Posted July 10, 2005 Yep, with normal bids it is not possible to win with ZCC. By attacking their own minors Axis looses too much time and mpps not to mention their minor units - as the last games showed they can never compensate it and start Barbarossa with around a 2:1 inferiority in numbers and also very low income compared to Allies. Link to comment Share on other sites More sharing options...
zappsweden Posted July 10, 2005 Author Share Posted July 10, 2005 Summary of the best of 5. Game #1: Zapp win with Allies using ZAS Game #2: Terif win with Allies against the ZCC Game #3: Terif win with Axis against a failed assumption on that a deliberately failed LC gambit would not bring Italy into the war Game #4: Terif win with Allies against ZCC Link to comment Share on other sites More sharing options...
zappsweden Posted July 10, 2005 Author Share Posted July 10, 2005 The point with ZCC is how the MPP situation looks 5 turns into Barbarossa. That is what will determine the success. With Spain and Iraq and IT, Axis will have a slight MPP advantage. Question is, can they stall Allies those first turns? Link to comment Share on other sites More sharing options...
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