Franko Posted January 8, 2005 Share Posted January 8, 2005 Hey guys, I'm back with a new, major operation, which will hopefully put "Tank Warning" to shame, put "August Bank Holiday" to shame, and others I've done, to shame. I'm trying to upload it to the scenario depot, but I'm happy to email it to anyone who wants it. Here it is, and anyone who wants it can freely post it on their website. Its a big nasty battle, featuring excerpts from REAL LIFE German briefings I found. Its ugly. And it should be fun. Here's the main briefing, but the true gems are in each sides briefing, which is not set forth here: Rush of Jousts: The German counterattack at Anzio 16 February, 1944 10 battles, 15 turns (variable) each. Recommended Play: Two Player, or Axis vs. Computer Designed by Frank "Franko" Radoslovich for Boots and Tracks Frankrad@pacbell.net On February 16, 1944, The Germans launched an all-out assault against U.S. and British troops guarding the Anzio Bridgehead. Dubbed "Operation Fishfang", German troops sought to break through the Allied lines and reach the Anzio-Nettuno port vicinity. If successfull, the Anzio invasion would be doomed. The brunt of the enemy attack was borne by the U.S. 45th Division, which held a 6-mile sector of the front that coincided almost exactly with that upon which the Germans had determined to concentrate their assault. Notes: 1. This is a static operation. Please refer to the manual and be familiar with the rules. This scenario attempts to more accurately create the feel of World War 2 combat, which could typically span hours (or days), interrupted by sharp, violent outbursts of battle. You should have adequate time to make your assault, or, if you are the Allied player, to conduct a prudent defense. 2. The German briefing is virtually lifted word-for-word from actual historical orders. The American briefing is based on a number of historical sources, available upon request. 3. The ground condition is "mud". There have been recent rains throughout the area, making off-road movement difficult for many types of vehicles. The temperature is "cold" (for Italy). 4. The Attacker casualty point ratio is set at 30%. This is low. Basically, this means that the German troops are largely expendable, and victory will be largely dependent on taking holding the Flags. In the real battle, the Germans committed troops in human-wave-like attacks, with utter disregard for casualties. The stakes were high. 5. This Operation represents one day of intense fighting. There is no "night". "No man's land" is set long because of the relatively open terrain. 6. It is not recommended that you play as American versus the Computer. The Computer does not sensibly handle many of the German units. However, I did play as American during playtest and the Germans whopped me. So go figure. 7. This briefing is purposefully kept short to avoid spoilers. Much more detailed historical information is contained in each side's briefing. 0 Quote Link to comment Share on other sites More sharing options...
Richie Posted January 8, 2005 Share Posted January 8, 2005 This is a GREAT Operation! The realism with which Franko has captured the Anzio counter attack is scarey. A great map and a superb force mix. I highly recommend it! Richie 0 Quote Link to comment Share on other sites More sharing options...
kenfedoroff Posted January 8, 2005 Share Posted January 8, 2005 If anybody needs a PBEM opponent for this, then send me a set-up. I can usually do a turn a day, and more on weekends. *Found someone, thanks* Ken [ January 09, 2005, 03:49 PM: Message edited by: kenfedoroff ] 0 Quote Link to comment Share on other sites More sharing options...
dumrox Posted January 26, 2005 Share Posted January 26, 2005 I don't see this operation at the Scenario Depot, so if you could mail it to me. dumrox@@ tampabay.rr.com thanks 0 Quote Link to comment Share on other sites More sharing options...
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