Brent Pollock Posted December 13, 2004 Share Posted December 13, 2004 ...or does anyone care? What I have in mind is a battle that represents an air attack on an airfield. It would definitely be for solo play only. Trucks tagged for "Should Exit for Points" could be used to represent scrambling fighters. The map would represent the airfield, facilities and AA installations. I've done similar "one side gets airplanes only" scenarios as novice design exercises for CMBO & CMBB, but with those I used convoys crossing defended bridges...they can be worthwhile if you're up for some CM movie watching, but not too much else. My son seemed to get a kick out of them...he was 10 years old at the time, though. Just curious if anyone else had tried something similar. [i tried a subject search for "airfield" but it came up null.] 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted December 13, 2004 Share Posted December 13, 2004 Hans has a Burma scenario where trucks are used to represent fighters. You have to "taxi" them down the "runway" to the exit. For CMAK NA the mosque makes a good airfield tower. 0 Quote Link to comment Share on other sites More sharing options...
Le Tondu Posted December 13, 2004 Share Posted December 13, 2004 If we only had planes that we could put on the ground. That, Fuel tanks and hangars would be nice too. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted December 14, 2004 Share Posted December 14, 2004 I once designed a CMBB test scenario that took a look at that type of scenario. 3 platoons of different types of German flak versus Russian aircraft. Found it less than exciting to just watch the shooting! 0 Quote Link to comment Share on other sites More sharing options...
Lucho Posted December 14, 2004 Share Posted December 14, 2004 I have constructed a fictional scenario of a British Commando raid on a Italian airfield and used different ways to make "planes", "ammunition storages" and so on as destructable targets. At the Proving Grounds. 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted December 14, 2004 Author Share Posted December 14, 2004 junk2drive: I thought I remembered something along the lines of the "taxi" scenario, but that brief initial search I did was no help. Lucho: The CMAK scenario "Forgotten Outpost" has something similar: Commandos vs Italian airfield. Hans: You've got to have some moving targets on the ground to spice things up. As I mentioned from the top, the two I've done previously were primarily design exercises, although they did teach me the important lesson that anything larger than light AA cannons...say, 40 mm or so...will not engage ground attack aircraft. I also found out that exitted units can still get blasted on the turn they exit. And really interesting things happen to units that are on a bridge tile when it gets demolished. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted December 14, 2004 Share Posted December 14, 2004 Lucho's at TPG Hans' at TSD 0 Quote Link to comment Share on other sites More sharing options...
General Bolt Posted December 14, 2004 Share Posted December 14, 2004 Double post Double post 0 Quote Link to comment Share on other sites More sharing options...
General Bolt Posted December 14, 2004 Share Posted December 14, 2004 Battle of Crete the 2nd day (?) The Germans were landing JU-52s while the NewZealanders were still over looking at the runway. I figured a scenario where trucks appeared as reinforcements in full view of the allies could represent this. The first turn of arrivial the German must give them a "FAST" command to the end of the runway. The surviving soldiers were rushed directly in to the line. This hasn't been done but it would be cool. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted December 15, 2004 Share Posted December 15, 2004 I've tried to do something like this but the trucks route and run off. Trucks are extremely vulnerable to small arms fire too. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.