mrpwase Posted March 25, 2004 Share Posted March 25, 2004 I haven't got Combat Mission yet, but I've had an idea for a massive scenario, and I was wondering what the limits are to map size, ammo stockpile per unit, turn limit, and army size by points are. Thanks, mrpwase 0 Quote Link to comment Share on other sites More sharing options...
Kingfish Posted March 25, 2004 Share Posted March 25, 2004 Map size I believe is 24 square kilometers, and that may be only for Operation maps. Ammo loadout is dependent on unit type. Turn limit is 120 turns for scenarios. I think 20 battles for Operations. Army size is really dependent on the total number of units allowed on a map, which I believe is 256 (although I'm not sure if that is 256 per side or total). 0 Quote Link to comment Share on other sites More sharing options...
mrpwase Posted March 25, 2004 Author Share Posted March 25, 2004 Ah...that's screwed my idea. Thanks for the info anyway. 0 Quote Link to comment Share on other sites More sharing options...
Kingfish Posted March 25, 2004 Share Posted March 25, 2004 How big a scenario were you thinking of creating? I have one that features a reinforced regiment per side, and that is plenty big. 0 Quote Link to comment Share on other sites More sharing options...
mrpwase Posted March 25, 2004 Author Share Posted March 25, 2004 I had a fantastical idea - create a map about 30km square and give each side a large army (never mind regiments ) - instead of fighting a battle, it would be more like a war - i.e. on-map reinforcements, front lines etc. Stupid idea? I though playing battles continually might get a bit boring. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted March 26, 2004 Share Posted March 26, 2004 A number of us have had the same idea but the present engine is both great but somewhat limited. We all hope that CMX2 will allow something like this in the future. However the present engine and human creativity can achieve alot! Yes a "a non historical wargame" using CM, much desired and much hoped for. A very large operation can be found for CMBO, Tactics II. Its an attempt at this. 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted March 26, 2004 Share Posted March 26, 2004 I thought the 256 unit limit went with CMBB. Now it is just a question of breaking the code through saturation, but not a hard limit. I think... 0 Quote Link to comment Share on other sites More sharing options...
mrpwase Posted March 28, 2004 Author Share Posted March 28, 2004 Ok - when I get CM I'll have a look at that operation. Thanks for all your help. 0 Quote Link to comment Share on other sites More sharing options...
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