keif149 Posted March 16, 2004 Share Posted March 16, 2004 Greetings! How do you {or can you}, place foxholes in created scenarios? Thanks in advance! keif149. 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted March 16, 2004 Share Posted March 16, 2004 Depending on the scenario settings, each unit will dig its own foxhole wherever you place it. Additional to that, if the option to do so is given you by the scenario designer (he can select this option in the scenario editor), then during the setup phase (and only during the setup phase), you can place "backup" foxholes. The amount is restricted. How to do it is explained in the manual, and also a message should be visible during the setup phase which tells you that you can place "fallback foxholes". If that message isn't there, then you can't. Martin 0 Quote Link to comment Share on other sites More sharing options...
keif149 Posted March 17, 2004 Author Share Posted March 17, 2004 Thanks Moon! I should have specified CMBO. I found the info as you said in my CMBB manual, but my question applied to CMBO. Any answers in that regards? I have a mod for my in game face, do you think in hurt my scenario editor in regards of removing placeable foxholes? Thank you, keif. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted March 17, 2004 Share Posted March 17, 2004 CMBO doesn't have placeable foxholes - you get one per squad and that's it. You can manage a little work around by spliting squads and having them join up early in the battle. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted March 17, 2004 Share Posted March 17, 2004 Hey, what the? [ March 16, 2004, 06:19 PM: Message edited by: flamingknives ] 0 Quote Link to comment Share on other sites More sharing options...
keif149 Posted March 17, 2004 Author Share Posted March 17, 2004 Thanks fk! Solid knowlege from a veteran member! keif. :cool: 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted March 17, 2004 Share Posted March 17, 2004 You could open the scenario in the editor and using Alt 1,2,3 or 4 to add craters - which make nice foxholes too 0 Quote Link to comment Share on other sites More sharing options...
keif149 Posted March 18, 2004 Author Share Posted March 18, 2004 Big thanks!!! keif. 0 Quote Link to comment Share on other sites More sharing options...
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