Industrializer Posted February 2, 2004 Share Posted February 2, 2004 I've setup a nice trench system in the scenario editor, all trenches are slightly overlapping and there are no gaps. But after starting the scenario I have several ugly gaps between my trenches and they are not just graphic glitches, moving a LOS marker over the gaps shows open terrain and no trench. please fix or sumfink (or is there a workaround?) 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted February 2, 2004 Share Posted February 2, 2004 Can't you move them in the set-up phase? You can in BB. Michael 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted February 2, 2004 Share Posted February 2, 2004 Originally posted by Michael Emrys: Can't you move them in the set-up phase? You can in BB. Michael The orange bases indicate a padlock. This is useful for simulating pre-dug positions or even dry creek beds, gullies, etc. that you don't want either side changing the position of. This may be one for the official bug report thread. 0 Quote Link to comment Share on other sites More sharing options...
Berlichtingen Posted February 2, 2004 Share Posted February 2, 2004 Originally posted by Industrializer: please fix or sumfink (or is there a workaround?) Been like tat since trenches were added to the game. You need more than a slight overlap 0 Quote Link to comment Share on other sites More sharing options...
Industrializer Posted February 2, 2004 Author Share Posted February 2, 2004 The problem is that the gaps appear at places were the trenches do overlap quite a lot! Here is a little collage, showing the padlocked trenches (selected so that it's easier to identify their position) during setup and after setup. As you can see all trenches do overlap, especially at the big gap at the top right, there both trenches overlap and the gap is pretty close to the center of the trench (note the orange square). Or the gap at the bottom-left, the trenches do overlap and there's a gap, but the next two trench connections overlap probably even a little less... but no gap Oh, and it's not the terrain either, here is a 3D view of one gap, and even though these trenches are in a hilly terrain I have the same problems in totally flat terrain. [ February 02, 2004, 04:29 AM: Message edited by: Industrializer ] 0 Quote Link to comment Share on other sites More sharing options...
jwxspoon Posted February 2, 2004 Share Posted February 2, 2004 I do it by overlapping them quite a bit, but sometimes you will still get a little gap. jw 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted February 2, 2004 Share Posted February 2, 2004 Originally posted by Michael Dorosh: </font><blockquote>quote:</font><hr />Originally posted by Michael Emrys: Can't you move them in the set-up phase? You can in BB. Michael The orange bases indicate a padlock.</font> 0 Quote Link to comment Share on other sites More sharing options...
WWB Posted February 2, 2004 Share Posted February 2, 2004 You just dont have enough of an overlap. You really need about 1/4th to be sure. WWB 0 Quote Link to comment Share on other sites More sharing options...
eichenbaum Posted February 2, 2004 Share Posted February 2, 2004 Noticed that problem in CMBB to. If you want to be sure all trenches make a nice connection you can place units with a foxhole on the gaps. Original they have about the same color and both have an entrenchement function. Nils 0 Quote Link to comment Share on other sites More sharing options...
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