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AI area target in scenario design


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Is there any way (when making a scenario) to get the AI to shell/target a certain area on a map?

e.g. The Americans need to cross a bridge, but the Germans (AI) need to stop them, and the best way of doing this would be to destroy a bridge.

Is there any way to get the AI to target the bridge?

thanks

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NO, you can't force the AI to target a location.

Taking a bridge before it's destroyed/destroying a bridge before it's taken is a very hard type of scenario to build. If I have a bridge featured in a scenario it's in a situation BEFORE destroying it is the only option for the defender. The briefing will say "if you fail to take the bridge it will be destroyed tonight" or "we can't blast the bridge until nightfall, so hold til then."

DjB

[This message has been edited by Doug Beman (edited 01-03-2001).]

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