Urban Shocker Posted January 4, 2001 Share Posted January 4, 2001 Could somebody give me a general idea of the miminal requirements before I download and install some of the mods people have put together? Link to comment Share on other sites More sharing options...
Forever Babra Posted January 4, 2001 Share Posted January 4, 2001 I have a p3/500 with 64 MB RAM. Vehicle hi-res mods don't affect game play at all, nor do buildings. Terrain mods cause a slow-down, so I don't use them. Link to comment Share on other sites More sharing options...
Marco Bergman Posted January 4, 2001 Share Posted January 4, 2001 On my PII/400, 128 MB, 8MB TNT Vanta I can use all high res vehicles and trees, but need to have low res grass. Also I have to turn ambient sounds off. Link to comment Share on other sites More sharing options...
Urban Shocker Posted January 4, 2001 Author Share Posted January 4, 2001 Thanks guys! I'm close to Marco so it sounds like I can get by with the vehicle mods but not the terrain mods. Link to comment Share on other sites More sharing options...
Hiram Sedai Posted January 4, 2001 Share Posted January 4, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Urban Shocker: Thanks guys! I'm close to Marco so it sounds like I can get by with the vehicle mods but not the terrain mods.<HR></BLOCKQUOTE> hehe check this out: I have a Pentium 166. Its not even MMX technology. I have 32 MB RAM and a 16 MB Video Card. CM with a ton of mods runs seamlessly on my computer. The only difficulty I have is 3000 Point and up QBs and some bigger operations. I think I have the minimum so far. Any takers? ------------------ Men never do evil so completely and cheerfully as when they do it from religious conviction. - Blaise Pascal Link to comment Share on other sites More sharing options...
Hoopenfaust2 Posted January 4, 2001 Share Posted January 4, 2001 When people talk about slowdowns do you mean when you are scrolling around the battlefield or it just takes a long time for the computer to process your turn Link to comment Share on other sites More sharing options...
Guest blitz Posted January 4, 2001 Share Posted January 4, 2001 Get yourself a 32 to 64 meg video card and you won't have any problems. This is more a videocard tetxure memory issue, rather than a cpu thing. You just get choppy framerates. Link to comment Share on other sites More sharing options...
Maximus Posted January 4, 2001 Share Posted January 4, 2001 blitz is correct. The hi-res mod thing is more of a video card RAM thing that CPU speed. If you have 32MB or more on your video card, then the hi-res mods work fine. I have a Celeron-433, 128MB RAM, 32MB TNT2 Ultra and the game runs fine, but it does get a little choppy sometimes as the graphics try to load as you spin the cammera around. I intend to go to a T-Bird or Athlon 1 GHz pretty soon with at least 256MB RAM. New video card will come later. And even for grass, I download and install the hi-res grass, except I shrink them down to low-res dimensions. So for a 512x512 pixel grass tile at hi-res, I just shrink them down to a 256x256 tile and then run a sharpen filter over them and you can't tell any difference bewteen its hi-res version and its smaller one. Because what a hi-res mod is, contrary to what Tiger believes, is a texture file blown up to twice the size of its original which give each pixel in the original a new pixel of 4x4, hence the file size becomes larger, so therefore your video card is bogged down with a higher sized file. The amount of detail that a file has in it has nothing to do with if it is hi-resed or not. When you blow up the size of the file, creating that larger 4x4 pixel, it allows the artist to fine tune the detail better, if you will, as you might imagine. Link to comment Share on other sites More sharing options...
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