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Question about pause commands


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There's workarounds, say on turn 1 plot the hunt path for your armour with a 30s delay initially. On turn 2 the armour will have advanced a little then you can give it another pause before it continues on the original path. One warning with giving pause orders for TDs, they won't fire outside of their firing arc while 'paused' even if being targetted.

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Steel Rain:

Anyone know if you can place a pause command between say two hunts or two moves? I would like to order some armor to hunt -> pause 15sec -> hunt. Thanks in advance.

<HR></BLOCKQUOTE>

A trick you can use is to give the first command, then give it a little string of

tiny move/reverse commands, then the next

hunt. The tank will go back and forth, in place, for a few seconds, then continue.

(Though I'm not sure if this will adversely

affect target acquisition while 'paused' in

this manner)

regards,

--Rett

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