Jump to content

Map


Recommended Posts

I suppose you mean scenarios, not QB maps? A lot of things go to the scenario length. Normally it's something like "the time in which the job can be done", depending on things such as distances, terrain, composition and mobility of forces, balance and so on. For example, a battle in which you have to advance 3 km before getting to contact needs more turns than one fought on a 400x400 map. Likewise, a pure tank battle can be shorter than a pure infantry battle, because those are usually decided faster. Usually only play test shows what is an appropriate length.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...