fitz Posted May 12, 2003 Share Posted May 12, 2003 Is there any way to pre-set damage to buildings (other than destroyed) in the map editor? I want to simulate an air raid on a city and have large areas with rubble/craters, but those buildings still standing look too untouched. Cheers Fitz 0 Quote Link to comment Share on other sites More sharing options...
MGONZOM Posted May 12, 2003 Share Posted May 12, 2003 No I believe your choice is destroying them yourself unless you started your map using the generater in the editor(you would have to check that our... I perfer controlling my own damage with a little fire and some destoyed, some flatten... 0 Quote Link to comment Share on other sites More sharing options...
Armdchair Posted May 12, 2003 Share Posted May 12, 2003 [ May 11, 2003, 11:20 PM: Message edited by: Armdchair ] 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted May 12, 2003 Share Posted May 12, 2003 There is a way. Random generate a battle in the editor with damage set to whatever amount you want. Then go to the map delete any terrain you don't want. Then place buildings on the map and depending on what damage setting you chose buildings will be damged or destroyed. [ May 12, 2003, 01:38 AM: Message edited by: Panzerman ] 0 Quote Link to comment Share on other sites More sharing options...
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