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Damage to buildings


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Is there any way to pre-set damage to buildings (other than destroyed) in the map editor? I want to simulate an air raid on a city and have large areas with rubble/craters, but those buildings still standing look too untouched.

Cheers

Fitz

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There is a way. Random generate a battle in the editor with damage set to whatever amount you want. Then go to the map delete any terrain you don't want. Then place buildings on the map and depending on what damage setting you chose buildings will be damged or destroyed.

[ May 12, 2003, 01:38 AM: Message edited by: Panzerman ]

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