cybertanker Posted March 12, 2001 Share Posted March 12, 2001 I understand that BigTime is working on a follow up game. Are there any forums for user suggestions? I would like to see improved rubble graphics that give you an idea on the amount of cover the square offers, and perhaps a company supply area in your rear area (in most scenarios) so a squad could run back and pick up more ammo for the platoon. Link to comment Share on other sites More sharing options...
aka_tom_w Posted March 12, 2001 Share Posted March 12, 2001 that would be CM2 the Russian Front not CMII the major engine rewrite anyway see this thread for other ideas previously posted: http://www.battlefront.com/discuss/Forum1/HTML/017148.html -tom w Link to comment Share on other sites More sharing options...
109 Gustav Posted March 12, 2001 Share Posted March 12, 2001 Search under "CM2 features" for more results than I could possibly post here. For starters, go to Before CMBO was even released http://www.battlefront.com/discuss/Forum1/HTML/002822.html Trenches http://www.battlefront.com/discuss/Forum1/HTML/008407.html Features to hope for http://www.battlefront.com/discuss/Forum1/HTML/010243.html Battles to fight http://www.battlefront.com/discuss/Forum1/HTML/010712.html Stukas http://www.battlefront.com/discuss/Forum1/HTML/011887.html ------------------ Well my skiff's a twenty dollar boat, And I hope to God she stays afloat. But if somehow my skiff goes down, I'll freeze to death before I drown. And pray my body will be found, Alaska salmon fishing, boys, Alaska salmon fishing. The Last Defense- Mods, Scenarios, and more! Link to comment Share on other sites More sharing options...
Wolfe Posted March 12, 2001 Share Posted March 12, 2001 Ooooh a links thread! Large Request Threads Poll:What add features you wait for in CM2? Little Gems of ideas for CM2 thread What absolutely HAS to be in CM2 CM2: Wouldn't it be wiser... Graphics Graphics suggestions for CM2 CM article - Graphics Gameplay and AI Three little teeny tiny small improvements for the next CM Ideas on how to solve the VL 'problem' in CM2? Gamey option idea for those "Gamey-Tactics" Roster still needed Historical availability of the Puma Better QBs for CM2 QB requests for CM2 unhappy because your tank didn't see the piat? Engineer options during the game Why not 'set range' instead of ambush markers? Spotting in CM2? Editor and Terrain Stuff cm2 scenario editor: stuff that would be nice The Good, The Bad, and The Ugly CM2 wishlist: sewers, multi-dimensional buildings new tiles request for editor Photography mission: Urban Terrain in CM BTS: CM2 Terrain scale? Elevation step changes in CM2 Map feature request for CM2: shell impacted terrain density generation CM2 scenarios, ops, battles, wishlist HEY BTS! A Frustrated Scenario/Operations Designer Speaks Out! (Constructively) New Units Most Anticipated Soviet vehicles for CM2 Add-on pack stuff......BTS The only rightly justified vehicles to be included in a future patch Missing German HT Brumbar, Sturm Tiger, sIG33 Bison, Panther II CM2 and Captured Tanks Equipment wishlist for CM1 Add-on and CM2 What AFV are you looking forward to? Soviet Armor list in CM2 Brummbar in CM2? PzIV/70 vs. Jagdpanzer IV/70 Italian vehicles in CM2? Horses in CM2? Rare Vehicle Poll Minimum Tank list for CM2 CM2 Info....... Been waitin' to post that one. Just for future reference. - Chris [This message has been edited by Wolfe (edited 03-31-2001).] Link to comment Share on other sites More sharing options...
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