Jump to content

A 3D Maus!


Recommended Posts

Hi,

I made another tank in 3D, last time I did that Pz-IVD is some people remeber, well I did anothe one. This one has much less polys than the last one though, as this is going into Half life (day of Defeat). So some of the datail is not present and will be present with the textures. Works the same way as CM, really.

Anyway, here it is:

Maus_mdl.jpg

Maus_mdl2.jpg

Maus_mdl3.jpg

Link to comment
Share on other sites

hi,

Thanx, yea Lightwave 6.5 is the program I use. But I hear something like this is much easier in 3d Studio Max. I think I am going to get that program soon (the "eductioanal" verison ofcourse).

The next tank I am thinking of building is the M11/39. I like to make rare and apealing tanks.

Link to comment
Share on other sites

<blockquote>quote:</font><hr>Originally posted by l3w53r:

how'd you transfer that thing into a *.rmf/ *.map file? just curious<hr></blockquote>

Huh? Do you mean how I got it to render and show up as a picture? If thats what you mean, I rendered it lightwave 6.5. The render I saved as a jpg. file format.

Does that answer your question?

Link to comment
Share on other sites

×
×
  • Create New...