Jump to content

Recon units evac procedure


dej2

Recommended Posts

Put Engagement range to 0 or 100 meters

put somewhat into a treeline with line of site

don't use smoke to run away

mark a 5 artie ref point so when the enemy gets to

close unload with ICM

If its a vehicle, move dismounts to spot with good

view, move vehicle about 100 meters out of sight

Use airborne scout

Ask the Major to create a feature where troops can dig hasty fighting hole and camo the ca ca out of it

Well those things have been a big help to me

"that crap is never coming off you boots."

Morale of the story never slip in a pile of intestines.

Link to comment
Share on other sites

As said, don't use smoke.

Also don't go into hulldown when standing and you have SOPs set to fall back when somebody shoots at you. Going out of hulldown takes a 15-second timeslice.

Ask the major to add a vehicle SOP item "load nearby infantry when..." analog to "unload when...".

Link to comment
Share on other sites

also helpfull is another command in the SOP menu:

Retreat when enemy spotted.(not with smoke!)

In a game a few months back ,I managed to drive our friend Trooper totally crazy with this command.

It was during one of the majors testsessions smile.gif

He lost a lot of his M1s to my BMP's when my units drove forward ,engaged his troops and retreated right away smile.gif

Very usefull command.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...