coe Posted June 26, 2000 Share Posted June 26, 2000 I had 3 squads of infantry open up on a tank (these were veteran SS) at a range of 50m - the squads had Panzerfaust 30s and used none - also the tanks were out of grenade range. They wern't fired upon and were rather hidden?? why (besides antsy trigger fingers) I had a tiger tank and I wanted it to watch down a street where I knew many fireflies could be coming - well it started receiving distant small arms fire (like 250 meters) away and turned its turret toward it, then the enemy tanks rounded to corner and popped the tiger before its turret traversed. How can one prevent this? Link to comment Share on other sites More sharing options...
Formerly Babra Posted June 26, 2000 Share Posted June 26, 2000 I just had the same thing happen playing the demo. The tanks get distracted by some distant nuisance and get toasted by the enemy armour. Did you try laying an ambush marker down the street with the tiger and using the hide command? That helps (not much, but it helps). Link to comment Share on other sites More sharing options...
argie Posted June 26, 2000 Share Posted June 26, 2000 Also, the 30 after Panzerfaust, means the range of the weapon. Panzerfaust 30= 30mts. " 60= 60mts. " 100=100mts. At 50 mts your Panzerfaust 30 were out of range. Ariel [This message has been edited by argie (edited 06-25-2000).] Link to comment Share on other sites More sharing options...
argie Posted June 26, 2000 Share Posted June 26, 2000 SORRY [This message has been edited by argie (edited 06-25-2000).] Link to comment Share on other sites More sharing options...
coe Posted June 26, 2000 Author Share Posted June 26, 2000 true the Panzerfaust 30 was out of range - at 50 meters the squad had nothing that could kill the tank - so I'm wondering why it opened up in the first place anyways! I still haven't figured out how to close assault an AFV do you direct your squad to fast move (or move) onto the area where the tank is? Link to comment Share on other sites More sharing options...
argie Posted June 26, 2000 Share Posted June 26, 2000 Use more than one squad. Move fast from different directions. make the tank buttoned first. Ariel Link to comment Share on other sites More sharing options...
V B Posted June 26, 2000 Share Posted June 26, 2000 The reason a squad fires on a tank without being able to use antitank weapons is to kill the commander or make the tank button up. Supression fire to limit the armors LOS. Link to comment Share on other sites More sharing options...
ntg84 Posted June 26, 2000 Share Posted June 26, 2000 I had a panther shooting at a Arty Spotter who was 100m away when there was a Sherman 150m away. The panther kept shooting at the Arty spotter and the Sherman capped the panther becasue the panther wouldn't fire at the sherman. Really pisses me off Link to comment Share on other sites More sharing options...
coe Posted June 26, 2000 Author Share Posted June 26, 2000 so at what range do you need to close in on the tank to use the grenades and the whole thing of some brave soul running up to the tank and holding a magnetic bomb to it or dropping a grenade down the exhaust pipe, or putting a mine on the tracks? Hey are there any trenches by the way? no chance for infantry to be in a deep trench while a tank runs right over it? and then the infantry jump out....etc. Link to comment Share on other sites More sharing options...
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