wolfgang500 Posted February 27 Share Posted February 27 I recently went back to visit CMBN after acquiring the "All in One" package. I don´t know if this was discussed before, but there seems to be a bug in some scenarios with the trucks. Crew and passengers appear "flying" behind the vehicle. Did anybody notice that and is there a solution? Maybe I missed something, I don´t know 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted February 27 Share Posted February 27 I've never seen anything that bad before. Perhaps you might put in a help desk ticket. 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted February 27 Share Posted February 27 I would say that's almost certainly a mod conflict of some sort. You could try moving the contents of your Z folder elsewhere and re-running the scenarios to see if they are now okay. Do you have a couple of examples of which scenarios have the problem? My CMBN Z folder is currently quite bare, so I could see what I get. 1 Quote Link to comment Share on other sites More sharing options...
WimO Posted February 27 Share Posted February 27 (edited) Yes, I know the cause and solution for that problem. It means that you also have the 'original' version of the Kohlenklau's HORSA MOD installed. The problem resides in the fact that the mod replaces a British truck mdr and moves the passengers and that not ALL of the incuded files have been appropriately mod-tagged [horsa]. There are two solutions that work equally well ... OPTION ONE: uninstall all files pertaining to the Horsa mod OPTION TWO: keep the horsa mod (which is necessary for my Operation Coup de Main campaign) and ADD the missing [horsa] mod tags. The sub-folder with the"horsa textures" does not need to have the mod tags added. The remaining files should be as follows: bedford-qld-gs [horsa].mdr damaged horsa b [horsa].mdr glider [horsa].xcf gmc-cckw [horsa].mdr icon british blue truck 1 [flicw horsa]. bmp ... this graphic was added by me icon british blue truck 1 [horsa].bmp ... this graphic was added by me icon british blue truck 2 [flicw horsa]. bmp ... this graphic was added by me icon british blue truck 2 [horsa].bmp ... this graphic was added by me obedford-qld-gs [horsa].mdr silhouette bedford-qld-gs [horsa].bmp To Summarize: The original mod forgot to add the [horsa] mod tag to one or more of the mdr files, so when you choose the truck, the program is calling the mdr for the horsa instead because it is lower in the list of files in data/z, and combining it with the gfx for the truck. Chuckle. Edited February 27 by WimO 3 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted February 27 Share Posted February 27 1 hour ago, WimO said: I know the cause and solution for that problem Thanks Wim, I recall you mentioned this somewhere else. 0 Quote Link to comment Share on other sites More sharing options...
wolfgang500 Posted February 28 Author Share Posted February 28 11 hours ago, WimO said: Yes, I know the cause and solution for that problem. It means that you also have the 'original' version of the Kohlenklau's HORSA MOD installed. The problem resides in the fact that the mod replaces a British truck mdr and moves the passengers and that not ALL of the incuded files have been appropriately mod-tagged [horsa]. There are two solutions that work equally well ... OPTION ONE: uninstall all files pertaining to the Horsa mod OPTION TWO: keep the horsa mod (which is necessary for my Operation Coup de Main campaign) and ADD the missing [horsa] mod tags. The sub-folder with the"horsa textures" does not need to have the mod tags added. The remaining files should be as follows: bedford-qld-gs [horsa].mdr damaged horsa b [horsa].mdr glider [horsa].xcf gmc-cckw [horsa].mdr icon british blue truck 1 [flicw horsa]. bmp ... this graphic was added by me icon british blue truck 1 [horsa].bmp ... this graphic was added by me icon british blue truck 2 [flicw horsa]. bmp ... this graphic was added by me icon british blue truck 2 [horsa].bmp ... this graphic was added by me obedford-qld-gs [horsa].mdr silhouette bedford-qld-gs [horsa].bmp To Summarize: The original mod forgot to add the [horsa] mod tag to one or more of the mdr files, so when you choose the truck, the program is calling the mdr for the horsa instead because it is lower in the list of files in data/z, and combining it with the gfx for the truck. Chuckle. Thank you very much, Sir! I already suspected something like a mod conflict, but did not have the time yet to sort it out by try and error. 0 Quote Link to comment Share on other sites More sharing options...
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