LRC Posted May 12, 2023 Share Posted May 12, 2023 Did anyone encountered the follwing issue: - Start and play a new game -> Javelins/Precision artillery have usual efficiency (greater then 70% kill/mobility kill). - save game/exit/restart the game, Javelins/Precision have systematic reduced efficiency (all miss, even under ideal condition/no suppression) I initially thought it was bad luck, but it happened a few times already and when this starts Javelins/Precision artillery become useless (all impact appears to be offset by the same amount) 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted May 12, 2023 Share Posted May 12, 2023 Is this real time or turn based? Steam, Slitherine or BFC version? 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 14, 2023 Share Posted May 14, 2023 On 5/12/2023 at 3:26 PM, Artkin said: Steam, Slitherine or BFC version? All the code is the same for each source. I play PBEM all the time and don't see anything like that. I have no reason to believe loading a PBEM is any different than loading from a save. 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted May 14, 2023 Share Posted May 14, 2023 7 minutes ago, IanL said: All the code is the same for each source. I play PBEM all the time and don't see anything like that. I have no reason to believe loading a PBEM is any different than loading from a save. Well ive noted CMBS on steam was packaged with visual bugs and it felt like it ran slower than my BFC copy. The visual bugs were blacked out textures. Ive also seen others complaim about steam version fps on one of the discords. Therefore I assume theyre a bit different 0 Quote Link to comment Share on other sites More sharing options...
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