Banshee Posted December 2, 2000 Share Posted December 2, 2000 It used to be using the hide command (v1.05) , a squad would hide until someone came VERY close (40m worst case, usually around 25m).. with v1.1 (regular) hiding squads are firing at 200m+ , any reasoning as to why the change? ------------------ Veni, vidi, panzerschrecki Link to comment Share on other sites More sharing options...
mattwagner Posted December 2, 2000 Share Posted December 2, 2000 Dunno, but in a game a played today, an MG42 HMG opened up a lot earlier than I would've liked and sort of screwed up my ambush. I still managed to win though, which makes me wonder about the AI in general. With 1 platoon of motorized infantry, 4 antitank teams, 2 HMGs, 3 light armored cars, and some strategicly placed barbed wire I was able to take out 3 light tanks, 3 assault howitzers, 3 recon cars, 4 mortars, and 120 odd infantry. I had 13 casualties. Link to comment Share on other sites More sharing options...
Raze Posted December 2, 2000 Share Posted December 2, 2000 Keep in mind that a units ability to remain hidden is dependant on their experience and that of their HQ. ------------------ "The art of fighting without fighting..." Link to comment Share on other sites More sharing options...
Guest wwb_99 Posted December 2, 2000 Share Posted December 2, 2000 I don't know about hidden squads, but now hunting buttoned tanks ignore anything that does not sport better than an MMG. Whitman rank smack into a bren carrier last night. . . WWB ------------------ Before battle, my digital soldiers turn to me and say, Ave, Caesar! Morituri te salutamus. Link to comment Share on other sites More sharing options...
Fred Posted December 2, 2000 Share Posted December 2, 2000 Can anyone confirm this behaviour, before I download the beta patch? 200 m for a hidden squad...sounds like a problem we already had in an older build of CM. Hmm... Fred Link to comment Share on other sites More sharing options...
Wolf^ Posted December 2, 2000 Share Posted December 2, 2000 I must say that my hidden infantry behaved very well and didn't open fire too early. My MG however started shooting sometimes when I didn't want it to do that. Link to comment Share on other sites More sharing options...
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