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Vehicle Jumping (Phase-movement) Bug?


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Im playing my first CMFI game, and a Sherman "jumped" at the end of its movement.  Does anyone know what causes this, and how I can avoid this in the future.  It should have stopped where it almost stopped in the video.

The "jump" pushed it out of LOS of the area fire target command.

(note - I forum searched for info about this, but couldnt find any).

 
 

 

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I saw a topic about this today or yesterday. It couldnt have been that old. If I see it I will post it, but apparently it's an issue with the vineyards.

Edit: Last page of the bug and stuff thread in CMFI. It's on the first page in the CMFI section

 

Edited by Artkin
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12 hours ago, dkchapuis said:

Thanks!  that does seem to be the same problem  In my video the Sherman is in the road, but maybe just touches the vineyard tile.  I will definitely be watching for this

It has to be the same thing, the vineyard tiles are exclusive to CMFI and apparently so is this teleportation issue.

Edited by Artkin
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