dkchapuis Posted January 31, 2023 Share Posted January 31, 2023 Im playing my first CMFI game, and a Sherman "jumped" at the end of its movement. Does anyone know what causes this, and how I can avoid this in the future. It should have stopped where it almost stopped in the video. The "jump" pushed it out of LOS of the area fire target command. (note - I forum searched for info about this, but couldnt find any). 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted January 31, 2023 Share Posted January 31, 2023 (edited) I saw a topic about this today or yesterday. It couldnt have been that old. If I see it I will post it, but apparently it's an issue with the vineyards. Edit: Last page of the bug and stuff thread in CMFI. It's on the first page in the CMFI section Edited January 31, 2023 by Artkin 0 Quote Link to comment Share on other sites More sharing options...
dkchapuis Posted January 31, 2023 Author Share Posted January 31, 2023 Thanks! that does seem to be the same problem In my video the Sherman is in the road, but maybe just touches the vineyard tile. I will definitely be watching for this 0 Quote Link to comment Share on other sites More sharing options...
Field Oggy Posted January 31, 2023 Share Posted January 31, 2023 (edited) At least your Sherman didn't teleport into the Vineyard and become immobilised. Which is what happened to me on the three occasions I have witnessed this bug. Edited January 31, 2023 by Field Oggy 1 Quote Link to comment Share on other sites More sharing options...
dkchapuis Posted January 31, 2023 Author Share Posted January 31, 2023 1 hour ago, Field Oggy said: At least your Sherman didn't teleport into the Vineyard and become immobilised. Which is what happened to me on the three occasions I have witnessed this bug. yeah that would be extremely frustrating. 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted January 31, 2023 Share Posted January 31, 2023 (edited) 12 hours ago, dkchapuis said: Thanks! that does seem to be the same problem In my video the Sherman is in the road, but maybe just touches the vineyard tile. I will definitely be watching for this It has to be the same thing, the vineyard tiles are exclusive to CMFI and apparently so is this teleportation issue. Edited January 31, 2023 by Artkin 1 Quote Link to comment Share on other sites More sharing options...
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