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Is there a way to stop the blurry ground squares?


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25 minutes ago, Codreanu said:

Increasing the graphics settings should help, one of them deals with the LOD pop-in range but I don't remember which one it is. If everything is already maxxed out then it's as good as it can get.

"Model detail", maybe counterintuitively, affects this.  You can try using Shift+[ and Shift+] in-game to watch it happen in real time.

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