Ultradave Posted June 21, 2021 Share Posted June 21, 2021 On 6/14/2021 at 8:03 PM, chuckdyke said: The Bocage in 'Pleasantly Shaded Woodland' (the sunken lane) is than the most realistic one. Modeling is not easy in the editor we could have waterlevel that would be lower than the default 20. So, if we paint stream swamp, streams, or brooks they would be a little lower and lowest for rivers. My compliments to the author of Pleasantly Shaded Woodland I thoroughly enjoyed that scenario. That was also one of the ones that I used a lot when we were testing the fix for the "defenders under fire charging out of hedgerows suicide attacks." Plenty of opportunities there to set up firefights across two hedgerows, both with and without hedgerow breaks. After the fix, Germans under fire particularly, would now just slink back down into the sunken lane and then eventually crawl back up to the hedgerow and resume fighting, instead of running into that large field in a panic, to be mowed down. It's a nice little scenario, with a manageable number of units so that you don't get bogged down giving orders. I like that size scenarios. To me, it's more involving. Dave 2 Quote Link to comment Share on other sites More sharing options...
chuckdyke Posted June 21, 2021 Share Posted June 21, 2021 1 hour ago, Ultradave said: with a manageable number of units so that you don't get bogged down giving orders. I know what you mean, sometimes I must motivate myself to finish a scenario. See four turns as a little game and the next day difficult to remember what I planned to do. Need a spreadsheet to formulate an attack. It is the micro-management what is the hurdle for beginners. I use the units themselves and rely on the TacAI to execute orders. 0 Quote Link to comment Share on other sites More sharing options...
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