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Heavy hits against light armour


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Are there any plans to add spectacular graphics for high-caliber shell hits against light armour?

e.g. halftrack blown to pieces by an 88mm shell.

e.g. Hellcat turret completely blown off by a 128mm shell.

e.g. Kubelwagen or PzKpfw IIL blown to pieces by a Pershing shell.

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Yeah, I think we'd all like to see better representations of armor kills (turrets and hulls ripped open and apart, gaping holes, etc). I brought this up in Nov (I think) and BTS said it would consume too much CPU power.

TeAcH

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<BLOCKQUOTE>quote:</font><HR>Originally posted by TeAcH:

I brought this up in Nov (I think) and BTS said it would consume too much CPU power.

TeAcH<HR></BLOCKQUOTE>

Maybe for CM2? I'd think hardware requirements

could/will be upped for that.

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Guest Germanboy

I would think that these graphics are still very much a work in progress and I would not be surprised to see further development. Remember that catastrophic explosions only made it in after the original Gold Demo came out. For the moment, I am quite happy. Ever since that last Tiger in *snip* went up in one, after being hit from 29m by a Sherman V.

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Andreas

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