Will S Posted February 15, 2018 Share Posted February 15, 2018 Wondering if anyone else has run into this problem, and if so are there solutions? I am playing a game with Brits against a well stocked German foe. I have some fireflys, as well as some 57mm AT guns. Both of these units are supplied with APDS rounds, which are more lethal against the thick German armor. My units have had ample opportunity to fire them, and have sent many AP rounds into German tanks. They have not however fired any APDS rounds. This is frustrating because it seems the prime time to use your best ammo would be when engaging heavy armor. Of course my AP rounds just bounce off the German tanks and they casually drive into the open, taking hit after hit and then obliterate my units with one shot. Why have APDS rounds in the game if they won't be fired? Am I missing something? 0 Quote Link to comment Share on other sites More sharing options...
IanL Posted February 16, 2018 Share Posted February 16, 2018 Interesting. Typically they *do* use them. I think we have even had posts about using them on sub prime targets. I do not recall them being saved on a regular basis. There is no way for you to direct the choice the AI tank commanders make the call. I'm not sure how they do it. If something has changed and things are messed up it might be worth a quick test. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted February 17, 2018 Share Posted February 17, 2018 Maybe something to do with the range to target? 0 Quote Link to comment Share on other sites More sharing options...
Will S Posted February 20, 2018 Author Share Posted February 20, 2018 So after I made this post my Firefly's started using their APDS rounds. The 57mm AT guns never did, and each one put 5-8 shots on target at around 700-800m before they were destroyed by the tanks they were shooting at. 0 Quote Link to comment Share on other sites More sharing options...
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