Erwin Posted April 6, 2017 Share Posted April 6, 2017 Anyone remember how mod options are numbered? I looked at my other CM2 titles to see how the mod options are numbered and was confused to find sometimes they start with <mod.bmp> then go straight to <mod 2.bmp> with no <mod 1.bmp>. But sometimes I see <mod.bmp> and then <mod 1.bmp> etc. IIRC, wav option files have a different numbering convention. What is that? 0 Quote Link to comment Share on other sites More sharing options...
Jock Tamson Posted April 6, 2017 Share Posted April 6, 2017 You could explode your original BRZs and have a look ? 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 6, 2017 Author Share Posted April 6, 2017 (edited) You mean the ones that come with the game? Ugh. Too scared I screw em up and have to do a reinstall... Trust me, tech and me, not a good mix. We used to have so many wonderful modders here, was assuming that naming conventions would be a very easy question for them. Edited April 6, 2017 by Erwin 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted April 7, 2017 Share Posted April 7, 2017 (edited) 13 hours ago, Erwin said: You mean the ones that come with the game? Ugh. Too scared I screw em up and have to do a reinstall... Trust me, tech and me, not a good mix. We used to have so many wonderful modders here, was assuming that naming conventions would be a very easy question for them. Nope no need. Just create a copy the BRZ's from your data folder into the appropiate folder in your mod tools folder. No need to 'remove/edit' the base data files used to run the game. Edited April 7, 2017 by Ithikial_AU 0 Quote Link to comment Share on other sites More sharing options...
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