RockinHarry Posted September 24, 2015 Share Posted September 24, 2015 ...intended to make small creeks, by changing mud and/or marsh terrain to look like flowing water. A 2D substitute for the game 3D water that is restricted to be used just on a single terrain level. Check over here: 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted September 27, 2015 Share Posted September 27, 2015 I downloaded from your CMFI link. Thank you. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted September 28, 2015 Author Share Posted September 28, 2015 (edited) Since it´s originally a CMBN mod, I post it here as well. This time I made the doodads invisible. These oftentimes do not work well, when using ditch locked terrain, or when wind strength is set above "none". Link to mod: https://www.dropbox.com/s/6s5z2818p07v7b7/RHZ marsh to water No doodads.zip?dl=0and the test map used for the screenshots: https://www.dropbox.com/s/jro6yzitwblg4cg/RHZ Marsh to Water Fake Map.zip?dl=0 Edited September 28, 2015 by RockinHarry 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted September 29, 2015 Share Posted September 29, 2015 Looks beautiful. Can one use this mod in all situations, or only when there is the "right" sort of water feature in the game map? 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted September 30, 2015 Author Share Posted September 30, 2015 Looks beautiful. Can one use this mod in all situations, or only when there is the "right" sort of water feature in the game map?Mainly for maps that demand small creeks (1-2 action spots wide) in more hilly and mountaineous terrain, but can also likely be used to make any water features on different terrain levels (i.e fish ponds and such). Beside that it´s still "marsh" terrain with its inherent capabilities (blocks vehicular movements, slow going for infantry), but now looking like flowing waters. You could also make a map with normal 3D, single level water and use the water/marsh mod to create small tributaries flowing from higher terrain levels. 0 Quote Link to comment Share on other sites More sharing options...
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