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Ammo % Threshold Effects


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How does Acquiring Ammo from Vehicles/Dumps affect the Ammo Threshold % ?

ex: I'm making a Platoon size Scenario against an Opponent ( using existing map ), and I usually make the 'Enemy Ammo' threshold at 50%. If the Enemy goes over that then the Opponent gets 25 points...However, how does extra Ammo play a role in skewing that percentage...-or- in other words; Does the percentage take in account only what the Enemy Ammo expends from his original on hand Ammo or combined with additional Ammo.

Joe

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I would imagine that it would be extra unnecessary work to make a distinction between ammo in vehicles that can be shared (but can also be used by the vehicle), and ammo that can't be used by the vehicle and ammo that can only be fired by the vehicle. My guess is that it's an average across all units. Possibly across all surviving units. You could test this easily in the editor.

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