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Scenarios for the future?


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Guest Captain Foobar

I think it would be cool to have some really DEEP terrain, and "mountains" and passes, but I don't know what's possible to code. Just imagine blocking a whole convoy of intruding tanks, mechanized infantry, etc. with some panzer fausts and well placed snipers. Close in nasty fighting..

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Foobar, that can be modelled. The max height of hills is umm roughly 95 metres ( 300 feet or so) above ground level so you can definitely make some pretty mountainous valleys etc if you want wink.gif

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Fionn Kelly

Manager of Historical Research,

The Gamers Net - Gaming for Gamers

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Guest Scott Clinton

Fionn: In a very related topic. I need anti-tank ditches. I did not see them in the screen print you posted with your artical at the wargamer as a 'terrain type' (ala barbed wire).

I assume they are either in or can be modelled by simply using the 3d engine, right?

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The Grumbling Grognard

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I think I read somewhere that BTS is coming out with a scenario entitled "Over the River and Through the Woods: An Assault on Grandma's House" in honor of the great holiday song.

I hear that there are some great horse and sleigh graphics and the TacAI for the horse is pretty good.

Jason

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Guest John Maragoudakis

<BLOCKQUOTE>quote:</font><HR>"Over the River and Through the Woods: An Assault on Grandma's House"<HR></BLOCKQUOTE>

Or the translated version...

Little red riding hood takes a short cut to the 88's. smile.gif

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Guest Captain Foobar

Since the topic is scenarios for the future, imagine a city combat scenario, in a town the size of the reisberg map!!! That would be beautifully chaotic.

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<BLOCKQUOTE>quote:</font><HR>imagine a city combat scenario, in a town the size of the reisberg map!!! That would be beautifully chaotic.<HR></BLOCKQUOTE>

CM2... Stalingrad.... it gives me chills just thinkin' about it. That may be too intense for younger audiences. smile.gif

Mark

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I understand there won't be a lot of different building types to choose from. Will we be able to jam bulidings close enough together to get the feel of an urban area? Something with a more urban feel than the demo scenarios?

thanks, ken

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