Col Deadmarsh Posted September 17, 2014 Share Posted September 17, 2014 Is there a way to rotate the camera around an object, like a building, to see if there are windows on all sides? I haven't found a way to do this yet but wanted to make sure I wasn't missing something. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted September 17, 2014 Share Posted September 17, 2014 Is there a way to rotate the camera around an object, like a building, to see if there are windows on all sides? I haven't found a way to do this yet but wanted to make sure I wasn't missing something. I can with my setup. I have "track sideways" mapped to my mousewheel sidescroll. Using the right-click-and-hold rotate function, it's relatively easy to balance the speed of rotation with the "strafe" speed to get an "orbit" camera. It'd be nice if you could "Tab" to either waypoints or even points on the ground, and have the camera behave as if there was a unit there. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted September 17, 2014 Share Posted September 17, 2014 I do the same with my keyboard by pressing forward and left (or right) at the same time. By lifting and repressing your fingers you can control the size of the circle the camera goes in. 0 Quote Link to comment Share on other sites More sharing options...
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