Kieme(ITA) Posted May 17, 2014 Share Posted May 17, 2014 Hi all, I took some time to revise the old modular buildings mod, correcting and improving what I could thanks to all the stuff learned since the first release and feedback received on the forums. Download: http://cmmods.greenasjade.net/mods/5297/details [please note that you will need to remove the previous mod version in order to make this work correctly] The changelog for version 2: -added weathering to all building surfaces (5 kinds of) -corrected stone building with better texture alignments, shadows and details -added new doors, windows and large windows -added all normal maps -improved all "details" by means of sharpening, deep shadows, colors, saturation, weathering Previews of all 8 buildings: (continues on next post...) Images taken at max settings, shaders on, Aris terrain and horizons on, HD modular roofs on. Any suggestion welcome. Now I am planning a revision of the three oldest buildings released with industrialization mod, and addition of a few other new ones to reach a total of 16 modular buildings. I'll be gone for a week so see ya all in a few days! 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted May 17, 2014 Author Share Posted May 17, 2014 0 Quote Link to comment Share on other sites More sharing options...
Petrus58 Posted May 17, 2014 Share Posted May 17, 2014 Excellent - thanks! 0 Quote Link to comment Share on other sites More sharing options...
Der Alte Fritz Posted May 17, 2014 Share Posted May 17, 2014 Good range of improvements here. Just one thing I am confused about where we are with the building mods. I thought you said that a complete set was coming out - is this still happening in the future - is it for the individual buildings or the modular ones? 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted May 17, 2014 Author Share Posted May 17, 2014 That's right, I still need to regroup all the independent revamped and make a single big pack, I'll try to do that tonight. This one is for the modular buildings, on the other hand the old "industrialization mod" adds 3 more, the add on packs add 1 each, should be 15 in total right now. Anyway, I'll correct 3 old ones of the industrialization mod, add 1 more and reach a total of 16, so the 8 add-on ones will come into a single pack that will reunite the 4 parts out already. Confusing, I know. Hope I won't mess things up more than they are already- Here, uploaded a big pack with all independent buildings done by me since now: http://cmmods.greenasjade.net/mods/5298/details I will delete the previous parts as soon as I can, no reason to keep them there. Same goes for the modular buildings, after some days I will delete the older version. 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted May 17, 2014 Share Posted May 17, 2014 That's right, I still need to regroup all the independent revamped and make a single big pack, I'll try to do that tonight. This one is for the modular buildings, on the other hand the old "industrialization mod" adds 3 more, the add on packs add 1 each, should be 15 in total right now. Anyway, I'll correct 3 old ones of the industrialization mod, add 1 more and reach a total of 16, so the 8 add-on ones will come into a single pack that will reunite the 4 parts out already. Confusing, I know. Hope I won't mess things up more than they are already- Here, uploaded a big pack with all independent buildings done by me since now: http://cmmods.greenasjade.net/mods/5298/details I will delete the previous parts as soon as I can, no reason to keep them there. Same goes for the modular buildings, after some days I will delete the older version. Nice work Kieme, but it looks like you included my small barn in your independent buildings big pack. 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted May 18, 2014 Author Share Posted May 18, 2014 That's true! I used it to replace mine! I'm sorry, I'll take down the mod now and release it again when I'll correct the mistake. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.