Strategiclayabout Posted February 22, 2014 Share Posted February 22, 2014 Hi , Saw something for the first time while playing a first turn of CtA break (last patch): a serbian detachment at 5 supply advanced, was ambushed by an austrian corps, retreated and then still had 3AP at the end with ability to move :eek: . Link to comment Share on other sites More sharing options...
sokulsky Posted February 22, 2014 Share Posted February 22, 2014 Yep, similar thing happened to me once with Cavalry being ambushed by a corps - it could move after ambush and I was able to capture A-H capital (Wien). Thought it was a feature of some sort, but it seems this is a bug. Link to comment Share on other sites More sharing options...
Sapare Posted February 25, 2014 Share Posted February 25, 2014 I will add to that, pretty sure it isn't supposed to do that. Ambushes are supposed to work like fleet interceptions(or so I always assumed it did), aka, it stops the units movement for that turn. If it retreats it retreats, which is fine. But I think the thing causing the problem is this: You give movement order, it has 3 ap, moves 2 fields(only on the 3rd field will it take away all 3 ap), is intercepted, which normally would make it stop moving and take away all AP,BUT it retreats, which doesn't have a 'remove AP' trigger set to it(because to retreat you need to be attacked, which means it isn't your turn) and as such it moves 1 field back(or to wherever) and still has the starting 3 AP. I have obviously no idea how the game is coded and this is just a laymans best guess on what would cause this bug, but hey, no harm in voicing it. Link to comment Share on other sites More sharing options...
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