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Camouflage and Concealment

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What we don't know, though, is whether different camo patterns or uniform colours are modelled with different concealment modifiers in different terrrain. I'm meaning the known historical patterns that may (or, indeed, may not) be part of the inherent attributes of our pTruppen, and could (if they are, in fact, included as factors) be dealt with in different ways by the engine, "under the hood", regardless of the actual pixel representation used.

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