Amadeus Posted December 2, 2013 Share Posted December 2, 2013 Maybe to Hubert and Bill, did you ever think about a kind of value judgment or score in future games? I just play some Civilization and recognize/remember the sweeping scoring system in single and multi player modus Please remember our scoring issue in tournament. We could give scores at the end of any match for: conquered major cities playing time build units destroyed units number of combats conquered minor cities held time capital cities NM some more This score fixed a detailed valuation for any victory. I remember when playing Civ solo matches that I was strongly motivated to make it better next time. Of course it is handy for multi player too. 2nd proposal for your next game is a kind of bonus system at the beginning of a multiplayer match that gives a bonus for one side. Could be 0% or 0 mpp bonus for a upcoming match or some additional mpps for one side. This surely helps when one side is a bit in favor. Some guys already see a slightly favour for allies in the tourny. Link to comment Share on other sites More sharing options...
Bill101 Posted December 3, 2013 Share Posted December 3, 2013 Hi Amadeus, we do hope to introduce these in future as they are good ideas! Link to comment Share on other sites More sharing options...
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