Waycool Posted October 18, 2013 Share Posted October 18, 2013 Playing a CM:MG 2.10 real time quick battle single player on defense as British versus attack by Waffen SS. There was an issue that arose with a rifle platoon in houses in one of the victory locations, I ordered them to strengthen a flank as the Waffen SS were hitting it hard but only 2 units did as ordered a section and mortar team. However the others would not move I tried multiple times to order them to flank or merely move outside but they wouldn't exit the building. They weren't to my knowledge pinned I checked, one section said cautious. There were not under fire. Any ideas? 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted October 18, 2013 Share Posted October 18, 2013 No door in the direction you ordered them to exit, perhaps? In older versions of CM, building exits were abstracted, but in CMx2 they are explicit. If you order a movement that is physically impossible because in would entail going through a solid wall, the men will just ignore their crazy CO and sit tight. 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted October 18, 2013 Author Share Posted October 18, 2013 Hmmmm I did just drag waypoints out so not sure about the exit. Will have to try it again. Thanks for the heads up re: abstracted versus explicit exiting.. 0 Quote Link to comment Share on other sites More sharing options...
Squeaker Posted October 18, 2013 Share Posted October 18, 2013 Don't the units pathfind a route out? I'm sure I've done this to my cost when telling a unit to exit to the rear of the building, and they ran out the front door into enemy fire. When I checked, there was no back door, so they were just trying to follow my stupid order. To their cost, unfortunately. Shame they can't jump out of windows, I suppose that'd be hard to code? 0 Quote Link to comment Share on other sites More sharing options...
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