Mord Posted August 16, 2013 Share Posted August 16, 2013 1.) How come guys on vehicles disappear when they are shot? What is it in the code that makes it so they can't be thrown on the ground? And do you ever think you guys will find a way around this? I remember you saying it bugged you, like it does me...though I have grown used to it now. 2.) Right now we have vehicles that can have multiple skins but the sums of the parts are randomized. How hard would it be to code it so hull_2 always ends up with turret_2 and track_2 etc. You have talked about eventually having numbered turrets and what not, it seems we are right on the cusp of that just by having the same numbered BMPS stay together. It may not be as fancy as you guys have planned but I think most of us could live with that, easily. 3.)If you could do a CM game on any 20th century conflict, besides WWII, even if it wasn't financially viable, what would it be? Put this in the wrong forum but hopefully you'll see it. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 16, 2013 Share Posted August 16, 2013 Good questions Mord. With all Steve's experience in the game business, I would enjoy hearing what he things about..."3.) If you could do a CM game on any 20th century conflict, besides WWII, even if it wasn't financially viable, what would it be? Should be interesting. 0 Quote Link to comment Share on other sites More sharing options...
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