noxnoctum Posted February 9, 2013 Share Posted February 9, 2013 EDIT: NVM I see now a different thread asking the same question . As a bonus question, how does the "pauseable RT MP" work exactly? Does it have intermittent pauses every 30 seconds or is it more along the lines of both you and your opponent have to manually pause for it to pause? 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted February 10, 2013 Author Share Posted February 10, 2013 60 views and no one knows how the pauseable RT in multiplayer works? Cmon now. 0 Quote Link to comment Share on other sites More sharing options...
MajorJerkov Posted February 10, 2013 Share Posted February 10, 2013 Sorry, Ive just purchased it. But from my understanding both players must agree to a 'pause' or it wont. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted February 13, 2013 Share Posted February 13, 2013 Pausable 2P MT: There are 3 variaties of pausing. Forgive my lack of memory on the specifics. = BOTH must agree for the pause to occur. (One player hits the esc key. That causes a message to flash to the other player. If the second player hits esc, then the game pauses.) = EITHER can cause a pause. (A player hits esc. The game pauses.) The third way has to do with unpausing. I think. Grrr. It's been too long. I'll fire something up in awhile and post more coherently. But the gist of it is that it supports any pausing you're likely to want. As long as you want to manually control the pausing. Ken 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted February 13, 2013 Share Posted February 13, 2013 Edited because I had to RTFM. Page 25: Players can request a game pause during TCP-IP play by navigating to the Menu Options Panel and selecting one of the Request Pause options. The second player will be prompted to accept or decline the pause request. If the request is granted, the battle will be paused until both players press the Resume button, at which the action will continue. Three types of pauses are available. A Playable Pause allows players to move their camera around the battlefield, select units, and give commands. A Viewable Pause allows players to move their camera across the battlefield, but they cannot issue commands to their units until the pause is lifted. A Locked Pause prevents players from moving their camera or interacting with units at all until the pause is lifted. This works. Go to the MENU box, where your orders usually sit. You'll see a "Pause" button down there. That is how you access the three types of Pause, rather than using the escape key. Ken PS: the descriptors for each of the 3 pause types are not totally accurate. BFC is aware. 0 Quote Link to comment Share on other sites More sharing options...
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