sigop22 Posted September 4, 2012 Share Posted September 4, 2012 Just out of curiousity, how 1:1 is the Arty ammo count for the game? It seems to me after reading some books that Arty ammo was pretty plentiful, but in the game it seems like smoke gets a huge cut. Is smoke ammo reduced for gameplay reasons or is the "40" count a standard thing? Theres been a lot of situations where I'd rather burn more smoke than HE, could there be a way for mission makers to adjust ammo count? 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted September 4, 2012 Share Posted September 4, 2012 My guess is that what you see in the game is a compromise. In real situations they probably didn't ALWAYS have any smoke rounds at all. Sometimes they did have plenty when they knew that smoke would be required and they had enough time time to get the required amounts of required ammo. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted September 4, 2012 Share Posted September 4, 2012 The ammo counts - and the split between HE and smoke - are based on typical ammo holdings for each weapon system. In some cases these are documented in detail (look for 1st Line Ammo (per Gun) in the table). Sometimes not. Where they're available, I think BFC used tem. Where not, I think BFC used their best guess based on similar weapons. I don't think it's currently possible to alter the ratio between HE and Smoke in the game or the editor (although it is possible to fire off your smoke as HE). 0 Quote Link to comment Share on other sites More sharing options...
sigop22 Posted September 4, 2012 Author Share Posted September 4, 2012 That makes sense. One thing I've never really been keen on for info is the Arty side of this sort of thing. I've read quite a few books on Italy (mind you all the Mark Zuereke Canadian ones though) and it's not really mentioned how much or how often Artillery ammunition was in supply. But it always seems like there was enough for a good barrage or two. Smoke is one of my primary means of moving around, that's why I was just asking. I havent had much time to play but the first two Campaign missions of FI are very difficult without a sort of blanket of smoke. 0 Quote Link to comment Share on other sites More sharing options...
sigop22 Posted September 4, 2012 Author Share Posted September 4, 2012 Just out of curiosity, has there been any mention on the commonwealth module for FI? I tried a search but theres a lot of posts not related to such 0 Quote Link to comment Share on other sites More sharing options...
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