GerryCMBB Posted August 19, 2012 Share Posted August 19, 2012 Hello All: By pivoting I mean like we can do with a unit when Unit Lock is active. Sometimes I want to go to a building where I don't have a unit and check which sides have windows, doors, etc. Is there a way to do a pivot as in the unit lock example above? It would make camera movement great for these situations. If not, I hope it's a feature that could be added. Thanks, Gerry 0 Quote Link to comment Share on other sites More sharing options...
noob Posted August 19, 2012 Share Posted August 19, 2012 +1 for that suggestion. 0 Quote Link to comment Share on other sites More sharing options...
Mehlsack Posted August 19, 2012 Share Posted August 19, 2012 "To change the direction that the camera is facing while staying in place, press and hold the right mouse button and drag the mouse. [...] The camera facing will move with the motion of the mouse" (Manual, p. 5) 0 Quote Link to comment Share on other sites More sharing options...
GerryCMBB Posted August 19, 2012 Author Share Posted August 19, 2012 Appreciate the answer but this is not what I am talking about. When you do this it is not pivoting tightly around a building. I am looking for the same behavior you can get after using Unit Lock for a unit. Gerry 0 Quote Link to comment Share on other sites More sharing options...
womble Posted August 19, 2012 Share Posted August 19, 2012 "To change the direction that the camera is facing while staying in place, press and hold the right mouse button and drag the mouse. [...] The camera facing will move with the motion of the mouse" (Manual, p. 5) Yes. It will rotate around the point over which your viewpoint is currently. So if you are looking at a house, right-click will look away from the house, "behind" you and then back towards the house. It will not rotate around where you're looking unless you have a unit Tab-selected. 0 Quote Link to comment Share on other sites More sharing options...
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