luckyhendrix Posted May 27, 2012 Share Posted May 27, 2012 I was trying to set up a test campaign in order to check how they could be played in HvH . I put yes under the [HUMAN OPPONENT ALLOWED] parameter of the campaign script. But when launching the campaign it only allows 2 players hotseat, the other 2 options ( Email and TCP/IP) remain disabled. Is it event possible to have HvH campaign ? if yes how ? I've searched the forum for information, but no luck ... :confused: 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted May 27, 2012 Share Posted May 27, 2012 Not possible as far as I know... But I could be wrong... 0 Quote Link to comment Share on other sites More sharing options...
luckyhendrix Posted May 27, 2012 Author Share Posted May 27, 2012 really ? that's too bad. It's kind of misleading that there are buttons designed exactly for that 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted May 28, 2012 Share Posted May 28, 2012 Yes it would be fun but the way campaigns designed at the moment is all Human vs AI. The design would have to change to try and make more balanced and that is quite a bit harder I would think for the designer? 0 Quote Link to comment Share on other sites More sharing options...
luckyhendrix Posted May 29, 2012 Author Share Posted May 29, 2012 Yeah, I was simply thinking of a simple 2 battles campaign( eg. a dawn attack, followed by a morning counter attack). Where each players troops would carry over from the previous battle. I think it could be very interesting as it would force player to assume a more realistic behaviour . Retreating would be a much more sensible option and players would not be so likely to throw all their remaining forces in the few last minutes of the battle in a last hope to conquer the objective. I really hope BFC it going to implement that feature very soon ! 0 Quote Link to comment Share on other sites More sharing options...
womble Posted May 29, 2012 Share Posted May 29, 2012 I'm pretty sure it's meant to be possible. The fact that you can access it hotseat means it's expecting 2 human players, and it seems to me that the odd thing is that different modes of 2-player play aren't available. As has been said, though, it's perhaps tough to design a sequence of games that carries on with the same core units without handing a snowballing advantage to the winner of the earlier scenario(s). Your 2-battle campaign shouldn't be too hard to keep on track though. 0 Quote Link to comment Share on other sites More sharing options...
luckyhendrix Posted May 30, 2012 Author Share Posted May 30, 2012 It would be great to get some BFC input on this, as to whether this is meant to be implemented in the next patch , or the next game. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.