xian Posted March 31, 2012 Share Posted March 31, 2012 Even if it doesn't feel like it sometimes CMBN is still a game, and I think it can afford to include a few game-like elements. I would like to suggest the inclusion of an optional 'auto surrender' checkbox for H2H battles. It is sometimes difficult to know whether it is time to surrender (or ceasefire) when playing H2H - you can often keep holding on just in case... and this can end up being unrealistic and frustrating for your opponent. I would like to see the inclusion of an optional 'auto surrender' - implemented much in the same ay as it is currently for the AI. Before starting an H2H battle both sides can then decide whether to include it or not. Currently the long time limits, lack of a 'rout' and lack of an 'auto-surrender' can lead to drawn out sessions whilst players search for that 'last man' hiding in an objective zone. What do you guys think? 0 Quote Link to comment Share on other sites More sharing options...
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